Vuforia & Unity 1.5 does not display an object on stage on Android

I am very upset by this problem and the Unity3D community is not very helpful because no one answers my question. I did a ton of search to find what might be the problem, but I failed. I install Qualcomm Vuforia 1.5 and Unity3D 1.5.0.f. I am using the Unity extension. I imported my demo application called vuforia-imagetargets-android-1-5-10.unitypackage, put my target map with wood chips, my AR camera on the map and added a box object on top of the image target. Then I built it and sent it to a Samsung Galaxy tablet. However, when I open the application on the tablet and press the tablet to the image target, nothing appears - there is no window. As if I didn’t add any objects to the scene. I just see what the device’s camera sees.

Has anyone experienced this before? Do you have any idea what might be wrong? None of the online seems to be complaining about this.

Thank!

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2 answers

Make sure that your ImageTarget dataset is activated and loaded for your ARCamera (in the inspector, in the "Data loading behavior" section) and check the box next to the camera subtitle in the inspector.

Also, make sure that the cube (or other 3d object) is a child of the ImageTarget in the hierarchy and that your ImageTarget has the "Image Target Behavior" set for the intended image.

You can also specify your ARCamera so that your scene is not visible.

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