Creating Xcode but not launching on the device

I was going to add a third-party library (GPUImage), in fact I managed to get all this and install it on the device. Woohoo!

Then ... well, you know the story. It doesn't work anymore.

Now, when I try to create it on my device, it will “be successfully created” and then immediately go to “Finish”.

My setup: Ai background 4 iOS 5.1.1 OS X Lion Xcode 4.3.2

I have:

  • I tried:
    • Adding to armv6
    • -all_load
    • Restart xcode
    • Device restart
    • Removing a device from the organizer and then adding it back.
    • Reboot the computer.
    • Cleaning project and remodeling
    • Removing "requirements" (?) From pList (although this application is for iOS 5.0 or higher).

. - , ! .

OTA , .

,

P.S - , , , :)

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3

, ​​ , Xcode . .

0

, . .

"AppName" "Appname" . "AppName" "AppName" , "Appname" "Appname" .

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I have the same problem: I have the latest Xcode iOS SDK 5.1, but my iPhone is updated with the latest version of iOS 5.1.1

I don't know how to solve this, since Apple havent released a new SDK. Pretty shit, to be honest, since I can't check on my device.

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