Creating a gui overlay interface in a game

I created a relatively simple tower defense game using C ++ and SFML. I am very interested in creating a nice gui overlay for it, i.e. Hud, menu, etc. I know there are many gui libraries there, but I would like to make my own (for training purposes.

I am very familiar with working with graphics, but I am not so familiar with GUI systems (I just draw my frames and do not worry about widgets, headers, etc.).

Are there any good articles, or maybe suggestions regarding the layout of such an interface?

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, ( , Java), HUD . , 3D- , , . , . GUI, (, NiftyGUI Java).

Google " cii- ++" GPWiki , , , , , Google GitHub SourceForge.

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