How to get the image size of an image file in a single point without loading it into memory?
I tried using CGImageSource from the MonoTouch.ImageIO namespace, as stated in the Apple documentation and in this blog post:
oleb.net
But this code does not work:
public Size GetImageSizeFromImageFile (string image_file_path)
{
CGImageSource imageSource = CGImageSource.FromUrl (NSUrl.FromFilename (image_file_path));
if (imageSource == null) {
Console.WriteLine ("Error loading image info for file: " + image_file_path);
return Size.Empty;
}
NSDictionary imageProperties = new NSDictionary ();
imageSource.CopyProperties (imageProperties, 0);
int width = (int)imageProperties.ValueForKey (new NSString ("kCGImagePropertyPixelWidth"));
int height = (int)imageProperties.ValueForKey (new NSString ("kCGImagePropertyPixelHeight"));
Console.WriteLine (@"Image " + image_file_path + " dimensions: " + width + " x " + height+" px");
imageProperties.Dispose ();
return new Size(width, height);
}
Casting to strings does not matter; the field returns empty.
Any help is appreciated, thanks!
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