( Kinect, AFAIK , ), . , ( Kinect , ), , , , . , , B, NaNs (, fooobar.com/questions/2040443/...) voila, B, A.
Although I know this approach is used, but I never used it myself and never played with Kinect. I think due to noise and small vibrations to the ground, the created mask can also be too noisy, especially at the edges and “silhouette” points of the scene, and it is there that image processing tools applied to depth masks help.
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