My problem is that when I run my program, I get a white screen and text from an earlier assembly instead of the background image that is supposed to be displayed. I removed all the code associated with this assembly.
I looked for help, and all the streams that I saw speak to write code, as I configured it. I donβt understand where the displayed background is coming from.
Here is the code snippet:
package tactics;
import java.awt.*;
import java.awt.image.BufferedImage;
import java.io.IOException;
import javax.swing.JFrame;
public class Tactics2 extends JFrame{
private Screen s;
private BufferedImage bg;
private BufferedImage template;
private boolean loaded = false;
public static void main(String[] args) throws IOException{
DisplayMode dm = new DisplayMode(1024, 768, 16, DisplayMode.REFRESH_RATE_UNKNOWN);
Tactics2 t = new Tactics2();
t.run(dm);
}
public void run(DisplayMode dm) throws IOException{
loadpics();
s = new Screen();
try{
s.setFullScreen(dm, this);
try{
Thread.sleep(5000);
}catch(InterruptedException ex){}
}finally{
s.restoreScreen();
}
}
public void loadpics() throws IOException{
bg = new BufferedImage(1024, 768, BufferedImage.TYPE_INT_RGB);
template = new BufferedImage(1024, 768, BufferedImage.TYPE_INT_RGB);
ChaosBack cb = new ChaosBack();
bg = cb.ChaosBack(bg, template);
loaded = true;
repaint();
}
@Override
public void paint(Graphics g){
if(loaded){
g.drawImage(bg, 0, 0, null);
}
}
}
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