Thats Context Loss really, Textures reload, so it takes some time to resume.
But how did it happen when I play "Doodle jump" on my phone (with the same Internet connection), when I die, an advertisement appears, but when I reject it, I return to the game without waiting for everything ..
DoodleJump does not use OpenGL, so it does not have this problem. In addition, its graphs are too simple and easy, it wonโt take too long to reboot if it is anyway :)
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