Scale plot using Plane Projection does not work

I am trying to create a pageFlip animation. Now, on a napkin, a gesture myStoryboard.Begin()is called.

The animation starts with the code, but the animation does not appear on the screen. But if I turn off the window and go back (say 5 seconds after it was called myStoryboard.Begin(), then the animation will be visible (starting from the 5th second), as if the Storyboard was working as usual.

<Storyboard x:Name="myStoryboard">
        <DoubleAnimation
          Storyboard.TargetName= "RightPageImageOverlay"
          Storyboard.TargetProperty="(UIElement.Projection).(PlaneProjection.RotationY)"
          EnableDependentAnimation="True"
          From="0" To="10" Duration="0:0:10" />
</Storyboard>

Picture:

<Grid Grid.Row="1" x:Name="flipViewGrid" >
        <Canvas x:Name="flipViewCanvas" >
            <WebView  x:Name="flipViewWebView" NavigationCompleted="WebView_NavigationCompleted" Source="http://127.0.0.1:2121"  Height="{Binding ElementName=flipViewCanvas, Path=ActualHeight}" Width="{Binding ElementName=flipViewCanvas, Path=ActualWidth}" Canvas.Left="0" Canvas.Top="0">
            </WebView>
            <StackPanel  Orientation="Horizontal" Canvas.Left="0" Canvas.Top="0" Canvas.ZIndex="1">
                <Image x:Name="LeftPageImageOverlay" Height="{Binding ElementName=flipViewCanvas, Path=ActualHeight}" Width="{Binding ElementName=flipViewCanvas, Path=ActualWidth }"   Loaded="PageImageOverlay_Loaded" ></Image>
                <Image x:Name="RightPageImageOverlay" Height="{Binding ElementName=flipViewCanvas, Path=ActualHeight}" Width="{Binding ElementName=flipViewCanvas, Path=ActualWidth }"  Loaded="PageImageOverlay_Loaded"  ManipulationMode ="All" ManipulationCompleted="RightPageImageOverlay_ManipulationCompleted" ManipulationDelta="RightPageImageOverlay_ManipulationDelta"  >
                    <Image.Projection >
                        <PlaneProjection RotationY="0"  CenterOfRotationX="0" x:Name="flipViewPlaneProjection"/>
                    </Image.Projection>
                </Image>
            </StackPanel>
        </Canvas>

    </Grid>

Update: I have expanded the context of the image. How the code should work, as follows. When it is loaded FlipViewWebView, 2 screenshots of the left and right half of the page are taken and laid over FlipViewWebView. When a finger motion is detected, it is myStoryboardplayed. Below is the code that starts the page flipping animation when scrolling.

    private void RightPageImageOverlay_ManipulationDelta(object sender, ManipulationDeltaRoutedEventArgs e)
    {
        if (e.Velocities.Linear.X > .5 || e.Velocities.Linear.X < -.5) //say
            if (myStoryboard.GetCurrentState() == Windows.UI.Xaml.Media.Animation.ClockState.Stopped)
               myStoryboard.Begin();

        Debug.WriteLine("Velocity : " + e.Velocities.Linear.X.ToString());

    }

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