It seems like all I needed to do:
In the CCScene constructor, activate:
[self setUserInteractionEnabled:YES]
Add the touchBegan method to:
- (void)touchBegan:(UITouch *)touch withEvent:(UIEvent *)event {
NSLog(@"touchBegan");
}
TA-dah! Much easier in V3 than in V2!
Additionally, you can also:
[self setMultipleTouchEnabled:YES]
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