I am trying to use the functions of the FFMPEG library (for example, libavcodec.a, libavformat.a, libavutil.a and libswresample.a), but I am confused about how to add the FFMPEG library to my project.
WHY FFMPEG library? => Since in my project I want to play streaming video in real time, this URL is a Windows Media audio file (. Wma) , since iOS does not have direct support for .wma ', I need to convert this Live URL stream stream to supported iOS device. For this I use the RadioTunes SDK, Everything is good and good, except that I do not know about installing the FFMPEG library
There are many questions related to mine, but no one can help me.
How to build and link FFMPEG with iOS?
ffmpeg for iOS
I download the FFMPEG library from here for 10.5.x
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