I recommend not putting the code in your own project - this is a pretty quick and dirty solution. The right way to use a C ++ library (in fact, in any programming language I know) is to keep all the libraries separate from your own projects in a separate place on your file system .
Then you indicate to your environment where you can find library files and let your project know that they will use them. This is always the same basic idea, regardless of whether you use Makefiles or Visual Studio.
See the documentation for this library . It says:
odeint is a header-only library, no binding to precompiled code is required
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, : Eclipse Kepler ?
Google ( "eclipse kepler include path" ) . Eclipse , , ++.
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#include <boost/numeric/odeint.hpp>
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